

- #Maintenance for mac os x 10.6 for free#
- #Maintenance for mac os x 10.6 drivers#
- #Maintenance for mac os x 10.6 code#
- #Maintenance for mac os x 10.6 download#
It is unlikely that you will ever need this, so it’s a good idea to hide them.

When you open the project for the first time, Xcode will generate build schemes for all the subprojects used to build Oolite. Dependencies will be downloaded automatically (in the deps folder inside the Oolite repository). Svn checkout svn+ssh:// should also checkout the relevant maintenance branch:įor a trunk build, open Oolite.xcodeproj, select the Oolite – Debug or Oolite – Test Release scheme from the Scheme pop-up menu, and hit Build. If you have a BerliOS account and are a project member, you can get it with:
#Maintenance for mac os x 10.6 download#
To download the source with Subversion, the quickest way to do it is to open a Terminal window, and run the following command: Note that the 1.76 versions require Xcode 3.2.6 as mentioned above. Svn:///oolite-linux/branches/1.76-maintenance The SVN url for the current development line is: Don't be confused by the name 'oolite-linux' at one point there were three separate repositories for Oolite, but the Linux one was where they ended up being merged together.
#Maintenance for mac os x 10.6 code#
The source code and data files are available from the oolite-linux BerliOS project. To download the command line tools package, select Open Developer Tool→More Developer Tools… from the Xcode menu within Xcode. You will also require the Subversion version control tool an up-to-date binary is available here, or in the optional Xcode command line tools package. For more information, see this earlier version of this page.
#Maintenance for mac os x 10.6 for free#
Xcode 4 is available for free from the Mac App Store.Įarlier versions of Oolite, including the 1.76-maintenance branch, require Xcode 3.2.6, even under Mac OS X 10.7 or 10.8. At the time of writing (2012), Xcode 4.2–4.4 are likely to work, while earlier versions such as 3.2.6 running under Mac OS X 10.6 or later will only work after some additional changes, and are no longer supported. The supported development environment for Oolite trunk is Xcode 4.5 or later under Mac OS X 10.7.4 or 10.8. Place OXPs in the AddOns folder, and they will be loaded the next time you start the game.īuilding Oolite from source Development Environment (Xcode) In the Oolite folder that you dragged from the disk image, you will find an Oolite application and an AddOns folder. Installation is the standard method of dragging the Oolite folder to your Applications or Games folder. You can get the most recent release of the game from. Dec 2020: The newest ARM CPU's and their associated OS are not fully compatible with Oolite any more.
#Maintenance for mac os x 10.6 drivers#
Joysticks & throttles can be problematic as many now come with additional programming which confuses the simple HID protocol, rendering them unintelligible - and the drivers needed to decipher these more complex signals have not been translated for the Mac. It has some specific Mac OS X only support such as speech synthesis, iTunes integration and Growl integration. The OS X version used to be the reference version for all other ports. Oolite was originally developed for OS X, and as such, OS X was Oolite's home operating system.
